Essential Computer Graphics Techniques for Modeling, Animating, and Rendering Biomolecules and Cells: A Guide for the Scientist and Artist

$58.32

This guide teaches advanced techniques in computer graphics for the scientific modeling and rendering of biological subjects.

Essential Computer Graphics Techniques for Modeling, Animating, and Rendering Biomolecules and Cells: A Guide for the Scientist and Artist
Essential Computer Graphics Techniques for Modeling, Animating, and Rendering Biomolecules and Cells: A Guide for the Scientist and Artist
$58.32

[wpforms id=”1190″ title=”true” description=”Request a call back”]

The book helps readers develop fundamental skills in the field of biomedical illustrations with a training approach based on step-by-step tutorials with a practical approach. Medical/scientific illustration mainly belongs to professionals in the art field or scientists trying to create artistic visualization. There is not a merging between the two, even if the demand is high. This leads to accurate scientific images with no appeal (or trivial mistakes), or appealing CSI-like images with huge scientific mistakes. This gives the fundamentals to the scientist so they can apply CG techniques that give a more scientific approach creating mistake-free images. Key Features This book provides a reference where none exist. Without overwhelming the reader with software details it teaches basic principles to give readers to fundamentals to create. Demonstrates professional artistic tools used by scientists to create better images for their work. Coverage of lighting and rendering geared specifically for scientific work that is toturoal based with a practical approach. Included are chapter tutorials, key terms and end of chapter references for Art and Scientific References for each chapter.

Additional information

Weight 0.39 lbs
Dimensions 1.2 × 15.6 × 23.4 in

Reviews

There are no reviews yet.

Be the first to review “Essential Computer Graphics Techniques for Modeling, Animating, and Rendering Biomolecules and Cells: A Guide for the Scientist and Artist”

Your email address will not be published. Required fields are marked *

Essential Computer Graphics Techniques for Modeling, Animating, and Rendering Biomolecules and Cells: A Guide for the Scientist and Artist

$47.39

This eBook provides advanced instruction on computer graphics and modeling for studies in biology, art, and technology.

Essential Computer Graphics Techniques for Modeling, Animating, and Rendering Biomolecules and Cells: A Guide for the Scientist and Artist
Essential Computer Graphics Techniques for Modeling, Animating, and Rendering Biomolecules and Cells: A Guide for the Scientist and Artist
$47.39

[wpforms id=”1190″ title=”true” description=”Request a call back”]

The book helps readers develop fundamental skills in the field of biomedical illustrations with a training approach based on step-by-step tutorials with a practical approach. Medical/scientific illustration mainly belongs to professionals in the art field or scientists trying to create artistic visualization. There is not a merging between the two, even if the demand is high. This leads to accurate scientific images with no appeal (or trivial mistakes), or appealing CSI-like images with huge scientific mistakes. This gives the fundamentals to the scientist so they can apply CG techniques that give a more scientific approach creating mistake-free images.



Key Features



  • This book provides a reference where none exist.

  • Without overwhelming the reader with software details it teaches basic principles to give readers to fundamentals to create.

  • Demonstrates professional artistic tools used by scientists to create better images for their work.

  • Coverage of lighting and rendering geared specifically for scientific work that is toturoal based with a practical approach.

  • Included are chapter tutorials, key terms and end of chapter references for Art and Scientific References for each chapter.

Reviews

There are no reviews yet.

Be the first to review “Essential Computer Graphics Techniques for Modeling, Animating, and Rendering Biomolecules and Cells: A Guide for the Scientist and Artist”

Your email address will not be published. Required fields are marked *