DECKER’S VIDEO GAME RESCUE AGENCY His name is Decker. Sam Decker. He’s not your average nine-year-old gamer. Sam is a game-runner with an extraordinary mission: rescuing kids who have mysteriously been transported into their video games! When children worldwide suddenly vanish into digital worlds, Sam and his clever sister Miley spring into action. In The Case of the Grumpy Gamer Army, they face their toughest challenge yet. Brianna is trapped somewhere in the digital realm, but where? Sam must navigate through dazzling unicorn games while facing an army of revenge-seeking grumpy gamers determined to stop him. Perfect for reluctant readers and gaming enthusiasts alike, this illustrated chapter book series combines laugh-out-loud humor with thrilling digital adventures. Watch your young reader’s imagination soar as Decker tackles digital challenges and outsmarts virtual villains! Recommended for ages 6-10, this fast-paced series builds reading confidence while introducing problem-solving skills in entertaining adventures children can’t put down. Each book stands alone, so jump in anywhere and join the rescue! Give your child the gift of reading excitement with Sam Decker’s world of digital daring!
Decker’s Video Game Rescue Agency: The Case of the Grumpy Gamer Army
$7.99
This chapter book enhances reading fluency and critical thinking by engaging children in an adventure story involving puzzles and digital worlds.
Additional information
Weight | 0.095 lbs |
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Dimensions | 12.7 × 0.5 × 20.3 in |
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