New invaders burst into the world of Root! This expansion adds two new factions and four fighters. The game includes four fighters who make the Woodland even more alive and add new strategies to the factions. LORD OF THE HORDE Claiming to be the only true voice of the Woods, the Lord of the Horde solidifies power by brutally suppressing all dissent. During Twilight, he scores victory points based on how many clearings he submits. His teeming army is led by the warlord, a demagogue warrior whose changing disposition provides the Horde with temporary advantages. To perform more actions and recruit more warriors, the Lord of the Horde must increase Command and Stunt by accumulating items to add to his impressive Treasure, and if that wasn’t enough, he can incite torch-armed crowds and raze the clearings of the Woods. Iron Keepers Iron Keepers are an ancient order of knights in exile, returned to the Woods to retrieve the relics lost in past conflicts. Keepers must search for relics in the forests, move them to their respective collection centers from which they must retrieve them for victory points. Everything needs to be planned with extreme precision as the Woodland Servers, who rely on to research and retrieve relics, can suddenly disappear.
Features
- FOREST PATROL & DOCTORS FELINI Protect your kingdom and heal deadly wounds with the elite Marquise troops.
- LAST DYNASTY & NOBLE PENNABLU Crush your enemies and prove your legitimacy with the last Eagles regiment.
- SPRING BRIGADE & EXPLORE RABBITS Rebellious against the oppressors and fight for freedom with Alliance supporters.
- THE EXULE & BRIGANTE Scour the forests and steal everything you need with these Tramps mercenaries.
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