With GURPS, you can be anyone you want – an elf hero fighting for the forces of good, a shadowy femme fatale on a deep-cover mission, a futuristic swashbuckler carving up foes with a force sword in his hand and a beautiful woman by his side . . . or literally anything else! GURPS has been the premiere universal roleplaying game for almost two decades. The new Fourth Edition makes it even better! GURPS Basic Set: Campaigns combines information from the Third Edition GURPS Basic Set and GURPS Compendium II – plus our new core setting, with infinite possibilities for timeline-hopping adventure! (You don’t have to play in the core setting – there isn’t some game-altering metaplot – but it’s there if you want it.)
Features
- It’s Better: GURPS Fourth Edition keeps all the detail of previous editions and adds new options, yet is smoother and easier to run.
- It’s Flexible: All GURPS books work together for cross-genre play. And most Third Edition books cross over easily.
- It’s Supported: The GURPS catalog is huge, and SJ Games adds more every month!
- Learn just one system and get on with the game. Everything works with everything else!
- GURPS is the most flexible roleplaying system ever created.
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