Computer Graphics Using OpenGL

$72.00

This textbook teaches students the principles of computer graphics programming using the OpenGL library.

Computer Graphics Using OpenGL
Computer Graphics Using OpenGL
$72.00

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Features

  • C++ as the underlying programming language -Introduces useful classes for graphics, but does not force a rigid object-oriented posture.
  • Early, in-depth treatment of 3D graphics and the underlying mathematics – Enables students to produce realistic 3D graphics much earlier in a course. Students can write programs to “fly” a camera through a 3D scene.
  • Extensive case studies at the end of each chapter.
  • Clear flow of ideas from first principles to the techniques of graphics:
  • Clear presentation of the links between a concept, underlying mathematics, program coding, and the result – e.g., the use of vectors in graphics, the underlying theory of transformations, the mathematics of perspective projections, etc.
  • An abundance of state-of-the-art worked examples.
  • Numerous practice exercises (approx. 30 per chapter).

Additional information

Weight 1.656 lbs
Dimensions 20.1 × 4.6 × 25.4 in

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