Discover the colorful history of the table-top RPG phenomenon, Dungeons & Dragons, as a D&D expert examines its surprising successes, setbacks, and controversies. “The battle over Dungeons & Dragons was the ultimate geek war.” –Wired When Dungeons & Dragons was first released to a small hobby community, it hardly seemed destined for mainstream success–and yet this arcane tabletop role-playing game became an unlikely pop culture phenomenon. In Game Wizards, Jon Peterson chronicles the rise of Dungeons & Dragons from hobbyist pastime to mass market sensation, from the initial collaboration to the later feud of its creators, Gary Gygax and Dave Arneson. Inside you’ll learn about: * Gygax and Arneson’s first meeting and their work toward the 1974 release * The founding of TSR and its growth as a company * Arneson’s acrimonious departure and subsequent challenges to TSR * “Satanic Panic” accusations that plagued D&D–and boosted its popularity * TSR’s reckless expansion and near-fatal corporate infighting * And much more! With Game Wizards, Peterson restores historical particulars long obscured by competing narratives spun by the one-time partners. That record amply demonstrates how the turbulent experience of creating something as momentous as Dungeons & Dragons can make people remember things a bit differently from the way they actually happened.
Game Wizards: The Epic Battle for Dungeons & Dragons (Game Histories)
$7.99
This book provides historical and business insights into the development and cultural impact of the Dungeons & Dragons game.
Additional information
Weight | 0.544 lbs |
---|---|
Dimensions | 15.4 × 2.7 × 22.9 in |
Reviews
There are no reviews yet.