Learn how to reprogram Golden Age 8-bit arcade games with your own game! We’ll learn about the C programming language and compile code for the Z80 CPU, targeting these platforms: Midway 8080 (Space Invaders) VIC Dual (Carnival) Galaxian/Scramble (Namco) Atari Color Vector, Williams (Defender, Robotron). We’ll describe the video and sound hardware for each platform, and make some simple games. You can use the 8bitworkshop.com IDE to compile your C programs and play them right in the browser!
Making 8-bit Arcade Games in C (8bitworkshop)
$9.99
This ebook provides instruction on computer science and programming in the C language through the creation of arcade games.
Making 8-bit Arcade Games in C (8bitworkshop)
$19.56
This textbook teaches valuable STEM skills, including computer programming in C and logical problem-solving, through the engaging context of game development.
With this book, you’ll learn all about the hardware of Golden Age 8-bit arcade games produced in the late 1970s to early 1980s. We’ll learn how to use the C programming language to write code for the Z80 CPU.The following arcade platforms are covered:* Midway 8080 (Space Invaders)* VIC Dual (Carnival)* Galaxian/Scramble (Namco)* Atari Color Vector* Williams (Defender, Robotron)We’ll describe how to create video and sound for each platform. Use the online 8bitworkshop IDE to compile your C programs and play them right in the browser!
Additional information
Weight | 0.327 lbs |
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Dimensions | 15.2 × 1.4 × 22.9 in |
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