Phaser.js Game Design Workbook: Game development guide using Phaser JavaScript Game Framework

$47.64

This workbook teaches students valuable STEM skills in computer programming and game design using a JavaScript framework.

Phaser.js Game Design Workbook: Game development guide using Phaser JavaScript Game Framework
Phaser.js Game Design Workbook: Game development guide using Phaser JavaScript Game Framework
$47.64

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This is the first edition. As I create a generic game in html5 using Phaser.js (and ES6) Gaming Frameworks, you develop your own game, by simply following and translating my easy concepts, into your own game design. When you complete this workbook, unlike other game development books, you will have your own game, not a carbon-copy of the author’s. This workbook is divided into two parts of bundled chapters! For example, if you have never created an online game in html5 and JavaScript, you might like to read Part I (Chapters 1 through 3), while a seasoned game developer might start with Part II (chapters 4 through 8) and scourer the appendix. The workbook’s appendix is a resource dictionary of available books, and open-source FREE assets on the Internet. Each chapter guides you in my decision/design process (“agile” project management); you will discover why I chose various business and software outcomes — all of this, in well-commented source code files (external to this book’s content), so you can convert into your own production pipeline. Edition 2; Updated 29 November 2017 for Phaser official and Community Edition (CE) Edition 3 & 4 – released November 2018. Edition 5 – latest released.

Additional information

Weight 0.857 lbs
Dimensions 21.6 × 1.8 × 27.9 in

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