Beginning with the structural features of design and play, this book explores video games as both compelling examples of story-telling and important cultural artifacts.
The author analyzes fundamentals like immersion, world building and player agency and their role in crafting narratives in the Mass Effect series, BioShock, The Last of Us, Fallout 4 and many more. The text-focused “visual novel” genre is discussed as a form of interactive fiction.
Storytelling in Video Games: The Art of the Digital Narrative (Studies in Gaming)
$19.99
This academic book offers a critical analysis of storytelling in video games, supporting studies in literature and media arts.
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