Press Start on an immersive journey revealing the pixels, polygons, and people that revolutionized entertainment forever. Join journalist Jean Zeid, artist Emilie Rouge, and their console pal Roby to learn how digital dreams built an industry now worth hundreds of billions of dollars. This engaging and comprehensive graphic novel is a knowledge power-up for hardcore gamers and curious noobs of all ages! Time travel to pivotal moments in video game history with a wistful millennial Jean Zeid, extremely online zoomer, Emilie Rouge, and their robot sidekick Roby in a lively, action-packed conversation all generations of gamers will enjoy. Emilie’s massive portal cannon takes the team from era-to-era, lab-to-lab, revealing the real people, inventions, and breakthroughs in gaming. Go right with them as they clear levels in 8-bit sidescrollers, combat games, simulators, multi-player RPGs, and more — but watch your step! Includes a full index and acknowledgements.
The Age of Video Games: A Graphic History of Gaming from Pong to VR and Beyond
$19.99
This graphic novel offers a historical account of the video game industry, covering technology and key innovators.
Additional information
Weight | 0.569 lbs |
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Dimensions | 15.2 × 1.5 × 22.9 in |
The Age of Video Games: A Graphic History of Gaming from Pong to VR and Beyond
$9.99
This eBook provides a historical perspective on technology and gaming, which can supplement studies in computer science and modern history.
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